cablespaghetti.dev is a Fediverse instance that uses the ActivityPub protocol. In other words, users at this host can communicate with people that use software like Mastodon, Pleroma, Friendica, etc. all around the world.
This server runs the snac software and there is no automatic sign-up process.
gitlab.alpinelinux.org is unavailable at the moment. Linode reported the physical host is having issues and they need to perform emergency maintenance.
It took a long time, but our #riscv64 builder managed to finish building the community packages. At the worst, it had a backlog of more than 800 packages, but it managed to churn along the last couple of weeks.
We had it running on a HiFive P550 for a while. Even though it had faster cores, we had to move it back to the MilkV Pionieer.
We're trying some other riscv64 systems as well, to see if they serve as better builders.
A couple of weeks ago the riscv64 edge builder had ~300 packages to build to catch up.
I moved the builder from Hifive Premiere p550 to Milk-v Pioneer this week because it has not been able to catch up since the 3.24 release.
Yesterday it was 500+
Now it is 811.
I am setting up the Spacemit K3 but somehow I doubt it will be enough. We need to fix the build infra to scale horizontally.
https://gitlab.alpinelinux.org is having issues after performing an upgrade. Working on restoring it.
It's insane that some #alpinelinux maintainers will (rightly so) passionately advocate against technologies that consume large amounts of energy for questionable benefit, but OTOH insist that we enable things like COSMIC on fucking s390x and thus spend many many *many* hours compiling packages on power hungry s390x systems for a mainframe CPU arch that no one would ever run a modern UI on 🤣
Crazy but not completely unlikely:
"... and with this Alpine Linux could become the most popular version of Linux in the World"
https://www.reddit.com/r/linux/comments/1um4n4k/linux_has_won_os_race/
boostedSeems like those RISC-V K3 machines with 32GB ram is sold out everywhere. Would love to have a couple of those for building Alpine Linux packages.
Are there anyone who could help us with getting one or two of those? Preferable the pico-ITX.
Spent a couple fo days getting the Alpine linux-lts kernel to boot from SD card on radxa rock 5T. Turns out that we already have all the modules we need, but in addition to the rockchip SPI/MFD/regulator modules, we also need to manually load clk-scmi and mmc-block. I'm gonna build clk-scmi into kernel instead of module and things should "just work", given the needed modules are included in initramfs.
The Alpine Linux project is pleased to announce the immediate availability of new stable releases:
- 3.22.5
- 3.23.5
These releases addresses the OpenSSL Security Advisory [9th June 2026] (https://openssl-library.org/news/secadv/20260609.txt), with a number of CVEs.
See: https://www.alpinelinux.org/posts/Alpine-3.22.5-3.23.5-released.html
The docker images for these releases will follow.
Hello everyone after a long time! Hope you're all doing great, I've missed this community :)
My internet is finally back to a relatively stable state, which means I can jump back into my old passion projects!
I recently saw that a native ARM64 beta port of the Steam client was released, and I knew it was the perfect time to test it on my Linux phone.
I'm currently running #postmarketOS with #PlasmaMobile on my PocoPhone F1. Since pmOS is based on Alpine, it uses musl libc, which doesn't support running these binaries natively. To bypass this, I set up an Ubuntu 24.04 #Distrobox container and installed the ARM64 Steam client along with box64 and box86. The process wasn't as straightforward as some guides suggest (like the one below); I had to do some extra tweaking. I'll definitely write a detailed blog post or a postmarketOS wiki entry about it soon!
🔗 https://interfacinglinux.com/community/sbcsoftware/native-steam-client-for-arm-linux/
I managed to boot Steam into Big Picture mode and went straight to setting up Proton.
Note: The Proton 11 ARM64 mentioned in the link didn't work for me, so I used Proton Experimental instead.
I paired my PS4 controller via Bluetooth, and it worked flawlessly out of the box! For the gaming test, I downloaded Crab Game (kept it lightweight due to my strict data limits).
Against all odds, it actually launched! Running via Proton Experimental + Box64/86 inside Distrobox on my phone, I managed to get a relatively playable 20-30 FPS. Linux mobile gaming is getting wild! 🐧🎮
boostedI'm gonna do a community office hours style today, June 15 at 18:00-19:00 UTC (20:00-21:00 CEST). I will answer any Alpine Linux related questions. If there are no questions I will close it early.
Welcome!
The Alpine Linux project is pleased to announce the release of Alpine Linux 3.24.1, a maintenance release of the 3.24 series.
It includes security fixes for OpenSSL, addressing the June 9, 2026 advisory: https://openssl-library.org/news/secadv/20260609.txt
See https://alpinelinux.org/posts/Alpine-3.24.1-released.html for more information.
Installer improvements
The installer (setup-alpine) now supports the Limine boot loader and has gained #IPv6 support. When installing from a serial console, the boot loader and kernel will automatically be configured with serial console support, making headless setups smoother.
https://www.alpinelinux.org/posts/Alpine-3.24.0-released.html
One slightly weird thing I had is that inbound #ipv6 traffic on both SSH and HTTPS was returning a "connection reset by peer" for a while. It seems to be working now, but if some IPv6 folks can check https://cablespaghetti.dev loads properly over v6 for them now, it would put my mind at rest.
https://cablespaghetti.dev/hosting-a-fediverse-instance-on-an-original-raspberry-pi.html
https://cablespaghetti.dev/hosting-a-static-site-on-an-original-raspberry-pi.html
Here's a script to backup to Backblaze B2 with just Jq as an additional dependency (and the included curl, tar, openssl etc.). It works so far...
https://gist.github.com/cablespaghetti/01862b9d8252223719cbe2586145f686